Tenchu: Wrath of Heaven focuses on the best combat mechanics the series has ever seen, elevates the gameplay with multiple paths, loads it up with new weapons and returning characters, and finally encourages the stealth kill with more rigor than ever before in a seamless fashion, with a reward system giving gamers some of the coolest moves any gamer could want. In its third attempt at making the ultimate ninja simulator, Activision, for all intents and purposes, succeeds. Shurikens, poisonous darts, exploding ninja stars, grappling hooks, caltrops, smoke bombs, magic spells, warring clans, magic portals, demon spells - these guys don't miss a beat in delivering an all-encompassing, authentic ninja game. Tenchu: Wrath of Heaven is not going to bowl over the amazing AI routines, incredible graphics or unflinchingly good control shown in Konami's Metal Gear Solid 2: Sons of Liberty - the most notable stealth game on PS2 - but in its on way, perhaps on a smaller, more focused level, K2's game is a pure thing, a game entirely dedicated to the beauty of the stealth kill, dealt exclusively by ninjas, with ninja tools, in ancient Japan. For the most part, K2 has done just that. The rigorous development shows that the new team K2 has tried to glean the best aspects of the previous two games and has in turn attempted to consolidate great action and stealth elements into a cohesive whole. Tenchu: Wrath of Heaven is a study in how to make a sequel right.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |